Action: Sheeter Object
This action gives you control over a Sheeter object in the scene. Specifically, it lets you enable or disable the sheeting effect of the object on specific particles.
Interface
The Action's interface looks like this:
Parameters
Sheeter Object
This field accepts a Sheeter object which you drag into the field from the Object Manager. Without a linked object, you cannot access any of the other parameters and the Action will have no effect. In addition, in the object's interface the Mode parameter MUST be set to 'Action-Controlled'. If it is set to 'Independent' the object will simply work on its own and the Action will have no effect on it.
Effect on Particle
This drop-down menu has two modes:
Object Will Affect Particle
In this mode the object will start to influence the particular particle which is affected by this Action. Once the particle is influenced by the object, that influence will continue until the effect is turned off (e.g. by another Action).
Note that whether the object actually has any effect on the particle will depend on the object's parameters and especially on its falloff. Even if the object is set to affect a particle, it may have no effect on it if the particle never enters the field of effect of the object.
Object Will NOT Affect Particle
In this mode, the object's influence on the particle will be turned off and the object will never affect the particle, unless it is turned back on again (e.g. by another Action).
Groups Affected
Drag any particle group objects into this list. If there is one or more groups in the list, only those particles which are in those groups will be affected by the action. But if there are no groups, all particles will be affected by the action.