Attractor Modifier

Summary

This modifier attracts particles to itself. It can carry out user-specified actions when the particle approaches the modifier.

Interface

This modifier has the following sections:

For the 'Groups Affected', 'Mapping', and 'Falloff' tabs, and for the buttons at the bottom of the interface, please see the 'Common interface elements' page.

Parameters

General quicktab

Enabled

Uncheck this switch to disable the modifier.

Mode

Independent [default setting]

In this mode, the modifier will work in the same way as a standard Cinema 4D particle modifier: particles will be affected if they come into the field of effect of the modifier. X-Particle Actions have no effect on the modifier in this mode.

Action-Controlled

In this mode, the modifier will only act on a particle when told to do so by an Action. Until that point, the particle will not be affected, but once activated for a particular particle, the modifier will continue to influence it as long as it is in the field of effect of the modifier. The modifier's effect on a particle can be halted by means of another Action, if desired.

Force

This is the force applied to the particle to attract it to the modifier.

Acceleration

This will accelerate the particle as it moves towards the modifier. Because the particle speed can become very high, very quickly, you can limit the speed to the value in the 'Speed limit' setting.

Speed limit

The maximum speed the accelerated particles will have.

Actions quicktab

Range Mode

Range Less Than

The Actions in the 'Actions' list will be triggered while the particle is closer to the Attractor than the value in 'Range'.

Range More Than

The Actions in the 'Actions' list will be triggered while the particle is farther away from the Attractor than the value in 'Range'.

Range

The minimum distance the particle must be from the modifier for actions in the 'Actions' list to be triggered.

Actions

You can drag any action into this list. When the action is triggered depends on the 'Range Mode' setting (see above).

Add Action

Clicking this button will add an action to the scene and drop it into the Action list.